![]() Don't get discouraged from these bugs but be careful. And Future in Ruins stage causing a game crash. Oh yeah by the way: expect softlocks after the game saves after a quest ends. You can even use the value data tables in the Cheat Engine file if you open it like a text file. ![]() ![]() Not everything can be edited properly with the tools so expect to have to do some hex editing to get edits working correctly and use the various value data table references on animegamemods for determining what and where exactly to change values in a hex editor. Use mugenattack's xv2lib tools and the tools be eternity bundled with the XV2Installer pack for PC for editing the Switch version files. There is no way around having to extract the entire romfs this way but all you need afterward is that data2.cpk file which is supposed to be 600+ megabytes. There should be a batch script for getting a merged updated romfs with hactool from the base game and the game update. This becomes a 600+ megabytes file which I place in the romfs folder for Dragon Ball Xenoverse 2 for LayeredFS. ![]() Then once I am done editing, I follow the same steps on the first post of this thread for packing except I repack the entire data folder with all of the files from data2.cpk along with all the edited files I made into data2.cpk. Then all I really need is data2.cpk from it which I unpack with CriPakTools, edit with some of the PC version tools and hex edit if those PC version tools don't edit the files properly. Click to expand.hactool to extract the folders full of nca's, then hactool to use the biggest nca's to make a merged romfs dump with the base game + 1.09.1 game update data.
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